THE CHART

Three queer lives. One city. Every choice redraws the web.

The Chart is an LGBTQ+ narrative visual novel about three people in Los Angeles whose lives are connected in ways none of them fully understand.

Play as Sloane, Jude, or Val. Each route opens a different private wound. Choices shift the relationships around you, and some connections only become visible when you replay through someone else's eyes.

CURRENT DEMO

This demo includes:

• Three playable protagonists

• Full preludes for Sloane, Jude, and Val

• The opening of Chapter 2

• The Chart relationship web system

• Phone messages, hidden context, and route-specific choices

Estimated playtime: about 60–75 minutes across all three routes.

FEATURES

• Three protagonists with overlapping timelines

• A live relationship web called The Chart

• Choices that reveal hidden connections

• Phone message UI and route-specific context

• Dark humor, emotional drama, and queer narrative tension

• Painterly character art and cinematic backgrounds

CONTENT NOTE

The Chart contains mature emotional themes explored through dialogue, including coming out, family estrangement, mental health and therapy, foster care, emotional manipulation, grief, and relationship conflict.

It does not contain nudity, explicit sexual content, graphic violence, or gameplay gambling.

AI-ASSISTED DEVELOPMENT NOTE

Some visual assets in The Chart were created with the assistance of AI image generation tools, under human art direction. All generated content was selected, edited, arranged, and quality-reviewed by the developer. The story, characters, dialogue, design direction, and final implementation decisions are developer-directed. No live AI generation occurs during gameplay.

FEEDBACK

This is an early public demo of The Chart. Feedback on the story hook, UI clarity, route structure, and first impression is welcome.

This is an early demo of The Chart. The full Act 1 is currently in development.

Comments

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i tried the start of Sloane’s route. the upside-down yoga count against “158 unread” from Mom is such an efficient first image of how she manages distance. i liked seeing the mother line appear on The Chart before Sloane was willing to look at it. is the relationship number meant to be something players actively manage, or more a way to reveal what her choices have already done?